You are currently browsing the category archive for the ‘animals’ category.
The Gnarble project took a long time, and overall the project was outside of my realm of mostly gamey experience, so it took me a while to ramp up – but Daniel (and everyone else!) never stopped supporting me. It’s so wonderful to see how the final product turned out! Here she is in all her glory – well, kinda.
The videogame I worked on with Backbone Entertainment last year is also soon to be released! After 6 years working in games, I’ll finally have a shipped title: Zombie Apocalypse 2: Never Die Alone! The bad news – NONE of my concepts made it into the game! Well, none except for a stupid auto-turret. BUT I’LL BE DAMNED IF IT WASN’T THE BEST AUTO-TURRET. T_T
Oh well – that’s how it goes in the wicky wicky wild wild west.
The publisher is currently working on a fancy theatrical-ish trailer, but in lieu of that, I can show you the gameplay preview from this year’s E3. (Fun fact: That’s my boyfriend Mike doing the playing and narration, he’s the producer on the project, and basically saved it from utter obliteration, lol)
Another project I helped with has also wrapped up. I spent four months working with Other Ocean Interactive’s latest, War of the Worlds! The team was fantastic, and we got a LOT done in an amazingly short amount of time. I might do more work with them in the near future!
I’ll be putting a lot of stuff together soon, including returning to Dinosaurs Before Bedtime, putting together a portfolio for Pixar (because they’re right here and it’s HIGH TIME, I SAY!), and several collaborations with fellow Other Oceanite, game designer, and good fwend, Paul. :3
Work-in-progress of Polycotylus, a late Cretaceous plesiosaur. This year a specimen was described with viviparous fetae inside her – which could be potential evidence of mothering!
…So here she is with her beebees. :3
Oh, I used a variation on Wilhelm’s fluke reconstruction, too – just for lulz. Not horribly accurate, I just wanted to draw some baby plesiosaurs.
I’ve been wanting to do a rendition of Livyatan melvillei ever since I saw the sad reconstruction painting that was stuck to every article about her. I used Nemo-Ramjet’s rendition as reference, and gave her a Cetotherium to eat!
Here, a Livyatan female has just pulverized a straggler with her initial bone-breaking ambush from below, and is moving in to finish her meal off – while the rest of the Cetotherium pod gets the fuck out! >:]
Not too accurate, especially with the sizing, but eh.
Stay tuned, suckas.
Another little commission, this time of a gryphon. It took a while to find a decent pose for him – I’ve never drawn a gryphon before so it’s always a challenge with a new bodytype – AND trying to keep the critter recognizeable.
He’s also a bit dark and extra digital-looking, what with the multiply and overlay layers, but eh. I don’t mind too much. :3
And this piece came to me while sketching the serious gryphon. I had to finish it! Corgi gryphon!
In case you aren’t familiar with my work, I’m a huge nerd when it comes to sea life. If you get me in the right mood, I’ll rattle off about cetacean social structures, the invertebrates of the White Sea, or rare recently discovered sharks for much longer than most people can handle!
I thought for most of my young-person years that I had a future in marine biology, so I’d sit around drawing aquatic beasties, real and imagined, all day. Today this still manifests as a “watery” feeling in many of my pieces – plenty of art directors and peers have said as much.
So it’s always refreshing, creatively, to revisit my favorite subject – which is what my internet friend Jenshin prompted when she commissioned me for two little paintings!
A trio of chambered nautilus! They don’t school in real life, but don’t tell any scientists you know. Shhh.
A pair of coelacanths, the famous “living fossil” fish, hangin’ out in deep water off Madagascar!
Coelacanths (pronounce SEE-la-kanth) were one of my first marine bio loves: I just adore their surly so-ugly-they’re-cute faces, and the story of their rediscovery is one of the greats in the history of zoology.
At around 8 years old, I found an old tattered copy of a book on sea creatures hidden in a box of books under my mom’s bed. Afterwards, it was my mission to steal into the room early in the morning to copy all the information it had on them. My nerdery further revealed itself in multiple reports and coelacanth shoebox dioramas throughout grade school, several years in a row, while all the other girls were doing projects on horsies and kittens. Yeaaah. 🙂
I’ve been talking for a while about my kids’ book, but haven’t yet shown any of the final pieces – until today!
This piece took a long while on account of my day job, but I quite like how it turned out. I’ll probably throw a little bit of type on it when the actual story is written, but so far I’m just making the story through its pictures. 🙂
All of the images are being done in watercolor.
In this image, the Clevenger kids have just narrowly escaped a sticky situation involving a Dunkleosteus, and time-jump a little ways into the Late Devonian, where they drop in on some Acanthostega.
Friendly proto-amphibians! ^_^
More pieces and half-pieces from the Clevenger Kids bedtime adventure:
Also, some pieces I’ve done on the side:
until next tiems!
No more holidays or new year dawdling! Time to get to work! You heard me! Drop and give me 50! Paintings!
Yes, it’s true. After a month of piddling around and hemming and hawing over what to do, and my general dissatisfaction with the state of the games industry in America (although I’m sure Japan and Europe are just as screwy), I’ve decided to switch gears and develop a children’s book.
And damn if it isn’t daunting. All the worst-case scenarios and fire and brimstone lectures from illustration curmudgeons have been coming back, and hitting hard. It’s so easy to get discouraged, and I haven’t even done anything yet! Just reading about the state of the overly saturated publishing industry sets my teeth on edge. Yeeee.
I’m enthusiastic mostly because of two things: I’ve rediscovered how much I missed drawing and reconstructing prehistoric creatures (I’ve been so out of the loop with paleontological discoveries in the past few years: I’m a bad nerd!); and two, I’ve rediscovered how much I missed watercolor. Coming from years of battling digital programs, it alarmed me how easy it was! Just slosh and slop and a painting is done. It’s hard to keep the images from getting to heavy.
I’m going to be sneaky about the details of my book for now, but I will leave you with some preliminary practice work I’ve been toying with to get me back in the groove. Here comes fun!
well things have certainly been interesting, but i wanted to share with you all some commissioned work i did for some of the good folks at DeviantArt. it was pretty successful, and some of the pieces were fun to work on. maybe i’ll do another set soon!
overall the commission experience was kindof interesting, i’ve never coordinated something like this online before, and it was actually relatively quick and painless. all the people i worked for were quick to respond, inquisitive, honest, reasonable, and they liked the pieces that came out of it.
this is mostly, i figure, a product of doing art for people who are themselves artists. they know what to look for, know what to provide, and know where to let the person hired for the job go ahead and do their thing. i had all kinds of delays and crises throughout the process, but the clients who were delayed just sent me smilies and love. i wish “real” freelance jobs could be this fun!
until next time,